Ricardo Tucker

VR/AR Developer | Technical Artist

Pupil: Augmented Learning
August, 2018
Pupil: Augmented Learning is a 15-week research project to envision lessons in a future classroom by developing educational gesture-based AR prototypes and design framework documenting our process.
Digital Traces: Voice Profiling VR
September, 2018
A VR demo of CMU professor Rita Singh's voice profiling research that generates an estimated 3D model of a user's face after analyzing their recorded voice. This demo was showcased at the World Economic Forum's Annual Meeting of the New Champions conference in Tianjin, China.
Twilight Crisis
April, 2018
A Wiimote arcade shooter that takes 2 players on a journey to save Hyrule and the Twilight Realm! Built as part of Sigma Phi Epsilon's booth for CMU Spring Carnival 2018.
SigEp Wars: Escape from Jakku
April, 2017
A Vive VR experience based on the Jakku dogfight scene from Star Wars: The Force Awakens. Built as part of Sigma Phi Epsilon's booth for CMU Spring Carnival 2017.
Body, My Body
May, 2017
A music video created for the Slowdanger song "Body, My Body" created using motion capture and point cloud data recording with Carnegie Mellon's Motion Capture Lab and Panoptic Studio.
Don't Need Wings to be Fly
May, 2017
A 3D animation of two kiwis duking it out with motion captured dance moves, created for CMU's Experimental Animation class.
Island Exploration
December, 2016
An HTC Vive research project to develop a new way for users to explore a virtual space larger than their physical space.
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